Well, good for us. We took one down at home, most of our players returned to form/showed us why we pay them at all, and it wasn’t mind-numbingly mundane. Our season record continues to teeter-totter. And so it goes. Some* game notes followed by some key learnings: * Actually, there’s a fair bit. If you’re… Read more »
Indiana Pacers 101, Toronto Raptors 110 Technically this wasn’t a must-win game but if we would’ve lost tonight, massive alarm bells would’ve gone off, after all you can’t allow the Pacers to snap their five game losing streak on your home floor. So the Raps dug deep, did enough good things on the floor to… Read more »
Going into two very winnable games at home. But apparently ‘winnable’ and ‘win’ have less in common than I thought. Apparently the Raptors, like many men, just can’t seem to win at home. Tonight, we set our sights on the Pacers. After their 3-0 start, The Indiana Irrelevants have lost six straight, re-aligning the cosmos… Read more »
This I can explain. His low usage rate when he is on the floor minimize his impact on team stats, such as team O/D rating and even plus minus (since that stat also accounts for the other members of the rotation. However, when he is being used, his individual stats, or the stats that are only dependant on his contributions, he looks pretty good, pretty great even.
Basically, like what everyone else has been saying, it comes down to usage rate. Involve him enough in the offense and there's no reason why his individual efficiency won't be reflected in the team stats.
Now here's where you might say "but the raptors lose more when he shoots more than average, so the usage rate argument doesn't hold up". That's a fair point, but I would argue that Jonas often gets those extra field goals when A) the guards are putting up a ton of bricks and Jonas is cleaning the glass, or B) he's a last resort after its clear that the other scoring options aren't working. In both scenarios, the team as a whole is playing below average, so it makes sense that they would win a lower percentage of games.