The Antoine Wright era begins tomorrow night. Are you ready? It’s been terribly frustrating to see some of our main rotation players limp in to this preseason. First it was Chris Bosh, Hedo Turkoglu and last but definitely not least, Mr. Wright, who will definitely be a key cog on this team, especially one that… Read more »
Jealous of the talent on the Thunder? You’re not the only one. With Westbrook, Durant and Green headlining the roster and rookie Harden in the wings, Friday March 19th at the ACC is a night to circle on the calendar. Last year Nick Collison out-hustled Bosh on a key play to give us our worst… Read more »
Things aren’t exciting enough in pre-season so we’re going to create a scandal – Bowling Gate. Did Triano “hustle” Jack? Were Jack’s ulterior motives at play as he intentionally lost to try and appease Triano? Did Marco Belinelli kick the ball thinking he was playing soccer? Did Evans aggravate his foot injury by dropping a… Read more »
This I can explain. His low usage rate when he is on the floor minimize his impact on team stats, such as team O/D rating and even plus minus (since that stat also accounts for the other members of the rotation. However, when he is being used, his individual stats, or the stats that are only dependant on his contributions, he looks pretty good, pretty great even.
Basically, like what everyone else has been saying, it comes down to usage rate. Involve him enough in the offense and there's no reason why his individual efficiency won't be reflected in the team stats.
Now here's where you might say "but the raptors lose more when he shoots more than average, so the usage rate argument doesn't hold up". That's a fair point, but I would argue that Jonas often gets those extra field goals when A) the guards are putting up a ton of bricks and Jonas is cleaning the glass, or B) he's a last resort after its clear that the other scoring options aren't working. In both scenarios, the team as a whole is playing below average, so it makes sense that they would win a lower percentage of games.