Do you get the impression that there is an epidemic plaguing our poor Raptors team? It seems like players come to this city to either a) collect a massive paycheck that no one else will offer them or b) build up their career and then fly south the first chance they get. Anyone else get… Read more »
Wow, some high praise for DeMar DeRozan coming into this season. I personally don’t see it myself, but I guess that’s why I’m not an NBA scout. Here’s what one scout said: “I do love DeMar DeRozan. He can be a superstar and reach the Vince Carter level. He’s a freak athletically, a terror in… Read more »
We’ll start the first segment of Breaking It Down with a defensive set, one in which Andrea Bargnani does some good and bad. This is taken from the Boston game where Rajon Rondo and Kevin Garnett are about to run a fairly routine pick ‘n roll on the right wing. On the play Bargnani has two main defensive responsibilities, one he does well and the other he blows.
This I can explain. His low usage rate when he is on the floor minimize his impact on team stats, such as team O/D rating and even plus minus (since that stat also accounts for the other members of the rotation. However, when he is being used, his individual stats, or the stats that are only dependant on his contributions, he looks pretty good, pretty great even.
Basically, like what everyone else has been saying, it comes down to usage rate. Involve him enough in the offense and there's no reason why his individual efficiency won't be reflected in the team stats.
Now here's where you might say "but the raptors lose more when he shoots more than average, so the usage rate argument doesn't hold up". That's a fair point, but I would argue that Jonas often gets those extra field goals when A) the guards are putting up a ton of bricks and Jonas is cleaning the glass, or B) he's a last resort after its clear that the other scoring options aren't working. In both scenarios, the team as a whole is playing below average, so it makes sense that they would win a lower percentage of games.